Schyster Fusilade

Notes:

Straight forward convert, no changes. The front grill bars are an optional extra.

Update V1.1 Changelog:

-added proper mirror reflections.

Update V1.2 Changelog:

-added IV style panel lines.
-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V2.0 Changelog:

-added compatibility for LibertyPlates mod by Shvab.
-fixed a bug that would cause the badges to not darken when the car is burnt.
-added FLA audio lines.

Update V2.0.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.


Data Lines:

vehicles.ide

fusilade,	fusilade,	car,		FUSILADE,	FEROCI,	                   VEH@LOW,	VEH@LOW_LE2_RI2,	30,	999,		0.2715, 0.2715,		0,	5,	1.0	,0,	sports+ext_strong

handling.dat

FUSILADE      1500.0  0.00  88	0.0 0.01 -0.34		0.00 5  0.250 1.0 220.0	0.24 0.648 0.45 32.0		1.39 1.20 14.2 0.15 0.4795		2.2  1.6  1.6  0.08 -0.15 0.003  0.51  		1.0 0.6 1.0 1.5 	0.0  30000 		440010		0				0

carcols.dat  (put this in the Car3 section)

fusilade, 	0,0,10, 34,34,28, 28,28,28, 40,40,28, 49,49,50, 50,50,51, 57,57,55, 65,65,55, 74,74,63, 70,70,128, 73,73,58, 13,11,91, 19,19,93, 20,20,112, 1,1,79, 3,3,73, 4,4,82, 16,16,92, 23,23,25,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE fusilade FIELD BOOT_OPEN POS 0.059174 -1.602659 0.279132 ANGLES 0.375193 0.000236 3.026217 FOV 55.000000
VEHICLE fusilade FIELD BONNET_FWD POS 0.003663 0.283447 0.581787 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE fusilade FIELD BONNET_BWD POS 0.001488 -1.451484 0.597171 ANGLES 0.000070 -0.000059 -3.141556 FOV 55.000000
VEHICLE fusilade FIELD CINEY_WHEEL POS -1.012481 0.209351 -0.109253 ANGLES -0.061874 -0.000000 0.022442 FOV 55.000000
VEHICLE fusilade FIELD CINEY_UNDER POS 0.021601 0.519610 -0.447437 ANGLES -0.002598 0.000207 -0.000042 FOV 55.000000
VEHICLE fusilade FIELD CINEY_MISC_1 POS 0.944541 -4.705374 0.672350 ANGLES -0.066220 -0.227897 0.046157 FOV 45.000000
VEHICLE fusilade FIELD CINEY_MISC_2 POS -0.890856 -0.798462 0.430908 ANGLES -0.009411 0.204607 -0.168041 FOV 55.000000
VEHICLE fusilade FIELD JACKED POS 0.188175 0.142700 0.171753 ANGLES 0.153075 0.000000 2.016281 FOV 55.000000
VEHICLE fusilade FIELD BUSTED POS -0.467390 0.406616 0.357056 ANGLES 0.012053 -0.000000 2.633115 FOV 55.000000
VEHICLE fusilade FIELD CARPHONE POS -0.389201 0.271606 0.536011 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE fusilade FIELD BONNET_L POS -0.494617 -0.331055 0.492188 ANGLES 0.000199 -0.000000 1.573799 FOV 55.000000
VEHICLE fusilade FIELD BONNET_R POS 0.444947 -0.331271 0.492186 ANGLES -0.000020 -0.002628 -1.571502 FOV 55.000000
VEHICLE fusilade FIELD CINEY_WHEEL_2 POS 1.272947 -1.769165 0.049805 ANGLES -0.091983 0.376676 0.223333 FOV 55.000000
VEHICLE fusilade FIELD CINEY_BACK POS -1.020081 0.201294 0.472900 ANGLES -0.204919 0.199076 -2.834574 FOV 55.000000
VEHICLE fusilade FIELD BUMPER POS -0.001080 2.191868 -0.270381 ANGLES -0.005602 0.000193 0.004381 FOV 55.000000
VEHICLE fusilade FIELD AIM_FR POS 0.002382 -0.695670 0.948565 ANGLES -1.566770 0.035931 0.035730 FOV 55.000000
VEHICLE fusilade FIELD CINEY_FAR_1 POS -2.246311 -3.848482 0.538004 ANGLES -0.186878 -0.196274 -0.384348 FOV 55.000000
VEHICLE fusilade FIELD CINEY_FAR_2 POS 1.575822 -3.732814 0.926983 ANGLES -0.287995 0.210239 0.307532 FOV 55.000000
VEHICLE fusilade FIELD CINEY_FAR_3 POS 1.337830 2.503701 -0.200590 ANGLES 0.032933 -0.101260 2.446908 FOV 74.300003
VEHICLE fusilade FIELD CINEY_FAR_4 POS -1.204998 3.309148 0.640787 ANGLES -0.278352 0.110786 -2.894102 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[fusilade]
structType = 0
field_1 = 41641
flags = 0x2AA62A 
floatAsInt_A = -9.0
floatAsInt_E = -4.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_REVS_OFF
field_26 = 350.0
field_2A = 250.0
floatAsInt_2E = 2.91
floatAsInt_32 = -0.97
field_36 = 750.0
field_3A = 400.0
floatAsInt_3E = -3.21
floatAsInt_42 = 3.21
field_46 = 348.0
field_4A = 120.0
floatAsInt_4E = -3.37
floatAsInt_52 = 1.02
field_56 = 174.0
field_5A = 80.0
floatAsInt_5E = 1.0
floatAsInt_62 = 4.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -8.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.0
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.25
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKE_1_LOUD
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 0.833333
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_LUXURY_CAR_1_LUXURY_CAR_1_START_DIST
hornSound = FELTZER_MULTI_HORN
openSound = VEHICLES_EXTRAS_SPORTS_LUX_OPEN
closeSound = SPORTS_LUX_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SPORTS_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SPORTS_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_SCHYSTER
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 8.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 1
field_140 = 1
field_141 = 3
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3